Fold sidebar
Open the settings menu (save, import, ...)
Download a backup of the scenario.
Import a backup of the scenario.
Description of each element of the RLG Maker.
Verify the scenario
Download the user manual (FR).
Change the language.
Usage in a specific game template. Contact gaelle.guigon@imt-nord-europe.fr for more information. Only normal tasks are active in this mode.
Consult credits and legal notices
Zoom In.
Ajust the zoom
Reset zoom to 100%
Zoom Out.
Add a new tile of this type.
Enables the scenario to be split into major stages.
Clear the content of this tile.
Delete the tile
Shift the tile to the right. In case a tile is already present, their positions are swapped.
Duration of the step (in units of time, minutes, or turns). It is advisable to use the same units across all tiles for easier comparison of action durations.
Copy the content
Shift the tile to the left. In case a tile is already present, their positions are swapped.
Shift the tile upwards (this will place the tile at the end of the line).
Shift the tile downwards (this will place the tile at the end of the line).
Task identifier (e.g. A, B, C, ...)
Common task indicator: if this task is to be done with another role, put the same symbol on the task of both roles.
Task duration (in units of time, minutes, or turns). It is recommended to use the same units across all tiles for easier comparison of action durations.
Prerequisites for this task
Change the type of this tile.
Action to be performed (interacting with an object, talking to someone, etc.)
First role played by a player. The second one is found lower on the page.
Add a new role
Name of this role
In 2-3 words, the title of this role's quest
Details of this role if necessary.
If the role has a particular outfit or specific objects
Objects and resources available for this role
The objectives for this role in particular
The mission is common to all roles.
Add a new mission.
What you want to achieve in a training situation. Start each objective with a verb. If your game consists of several missions, distinguish between the overall objectives of the game and the objectives of each mission.
How long will the mission last?
What's the story behind the mission? What's at stake for the players?
How will the players communicate with each other: verbally, by chat, by computer voice, by message, etc.?
Any other element you wish to include in the mission that is not defined in the tiles
The game includes one or more Missions. Each Mission comprises at least 2 Roles. The Roles can be different within the various Missions of the game.
What you want to achieve in a training situation. Start each objective with a verb. If your game is divided into several missions, make a distinction between the overall objectives of the game and the objectives of each mission.
Is the game realistic or futuristic, medieval-fantasy, post-apocalyptic, science fiction?
Will your game be on computer, in VR, on tablet/smartphone or without any particular technology?
How long will the game last? Knowing that the game includes 1 or more missions. A mission could be the length of a lesson, and the game would take place over several lessons.
What's the story behind the game? What's at stake for the players?
Any other element you wish to include in the game that is not defined in the tiles
If non-playabe characters (NPCs) are to be involved in the scenario, they must be described with this tile. Each character has its own color and is visible on the tasks in which it is involved. The teacher can be considered a character if he/she doesn't have a full Role.
Important elements to take into account in the rules of the game
What are the features of your game to explain? Imagine a simple situation where players could discover them before starting the game
Easter Eggs are hidden surprises in the game, and they are optional. They give small bonuses to players, which can be an item, equipment, virtual currency, ...
Do you want to display the ranking of a role or a team? Does the ranking show only the top X (absolute) or the ranking relative to others with a similar score (relative)? How will this score be displayed?
What badges do you want to award them? Is it for accomplishing a particular task in the game? For reaching a certain skill level in the game? How will they be unlocked?
Allows adding comments on a tile.
Allows importing a new file into the scenario and attaching it to the tile
Allows attaching to the tile a file already used elsewhere in the scenario
List of files attached to the tile